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The Series
Phantom 2040 takes the classic comic strip character created by Lee Falk in 1936 and places him into a futuristic world of conspiracy, political drama and the possible end of humanity.
Debuting in 1994, the series was conceived to be more "intelligent" than regular Saturday morning cartoon series, dealing with political and environmental issues as well as existential questions of humanity.
Although the series only lasted 35 episodes (about a series and a half), it received rave reviews. The series also had a lasting impact on the world on animation due to the casting of accomplished dramatic actors in character voice roles. This achieved a new level of maturity and complexity for vocal performances that set the standard for all TV animation that followed.
Development
The show was developed for television by executive producer David J. Corbett and executive story editors Judith and Garfield Reeves-Stevens. In addition to story-editing both seasons, the Reeves-Stevens devised the show's writers' bible and scripted numerous episodes, including the two-part pilot Generation Unto Generation. Other key writers on the show included Brynne Chandler and Michael Reaves.
Character design was handled by Peter Chung, the creator of the successful AEon Flux animated series. The characters in both series have Chung’s signature “skinny” design, although those in AEon Flux are even more exaggerated.
Plot
It is the year 2040, all environmental disasters and the economic Resource Wars from the early 21st century have decimated the fragile ecosystem balance of an Earth once teeming with life. Everywhere, the privileged and wealthy continue to thrive in expensive real estate developments that tower above the suffering masses. The victims of Earth's misfortune have been forced to subsist on scavenged refuse from the past on the mangled streets of forlorn city-states.
In Metropia (once known as New York City), the largest and most powerful of the city-states, the powerful robotics manufacturing corporation Maximum Inc. has slowly shaped a cold, steely urban centre, consisting of huge, residential towers intertwined with Tube Train tunnels. Maximum's robotic BIOTS (Biological Optical Transputer System) have replaced enormous amounts of human labour, and the corporation is illegally producing prohibited combat BIOTS to form Maximum's private underground army.
Under this guise of efficient progress, Maximum has their own plans for the future which they are calling the "Maximum Era". Through the construction of the fortress of Cyberville, an immense survival shelter where only the wealthiest and most elite humans will retreat, and the take over of Metropia by Maximum's BIOT armies, their plans all ultimately involve the dark path of decline and extinction as the culminating result of man's prior errors and efforts, once Earth finally succumbs to its slowly deteriorating state.
The only hope for the survival of humanity is the Ghost Jungle — thousands of square miles of mutated vegetation that may be the planet's salvation. This secret source of life is submerged beneath Metropia, unseen by most. College student Kit Walker Jr. is chosen by fate to save the world, donning the black mask and purple suit of his people's saviour, the 24th Phantom.
The role of the Phantom has been passed on from father to son since the 16th century, leading the world to believe that the Phantom is a single immortal individual. Kit is young, unsure, and inexperienced, but he finds within him the courage and might to battle the evil that threatens to destroy the Earth.
Episodes
Season 1
| # | Episode Title | Description |
|---|---|---|
| 1 | Generation Unto Generation, Part I | As the futuristic city-state of Metropia is threatened by a mysterious riot, eighteen-year-old Kit Walker discovers he is to become the 24th Phantom. |
| 2 | Generation Unto Generation, Part II | Kit confronts his father's old enemies while investigating Maximum Inc. |
| 3 | The Sum of the Parts | A shape-changing BIOT impersonates the Phantom, forcing Kit to clear his name. |
| 4 | Fire & I.C.E. | When a 12-year-old takes over the Lair's computer, the Phantom must reveal his secret identity to the mysterious Mr. Cairo in order to save the child from Graft's attack. |
| 5 | Reflections of Glory | As the crucial CyberVille vote nears, the Phantom falls victim to the hypnotic power of 2040's most popular singer and learns the terrifying secret of the Maximum Era. |
| 6 | Shadows of the Past | An African warrior sworn to destroy the Phantom poisons Guran, sending Kit on a desperate race into the Ghost Jungle where he finds unexpected help from his father. |
| 7 | The BIOT in Red | The Phantom is trapped between rival forces attempting to retrieve a valuable message cylinder stolen from an orbiting space station. |
| 8 | The Good Marks | The Phantom fights to clear his name when Sagan Cruz's corrupt Commander is paid off by Graft to frame the Phantom for causing the Great Train Wreck of 2024. |
| 9 | Dark Orbit, Pt. 1 | Sean One, an orbiting terrorist born and raised in space, completes the construction of a deadly weapon capable of destroying Metropia. |
| 10 | Dark Orbit, Pt. 2 | The Phantom must team up with an unexpected partner to stop Sean One's plan to destroy Metropia. |
| 11 | The Ghost in the Machine | Maxwell Madison, Sr. "reanimated" as a BIOT, goes to Grand Central Station to discover the shocking truth about his own death.. |
| 12 | Lasers in the Jungle | Graft and VainGloria gain access to "Sector Zero" -- the underground site of the Great Train Wreck in Grand Central Station -- and the site of the Phantom's hidden Lair. |
| 13 | Three Into One | In a Maximum, Inc. experiment gone awry, the minds of three people are united, unleashing a tremendous destructive force |
| 14 | The Gauntlet | Sparks discovers his parents' fate when the Phantom investigates a horrific Maximum medical research project linked to CyberVille. |
| 15 | Life Lessons | Heisenberg, the "morphing" Biot, reveals that machines have an unsuspected ability to care when the Phantom races against time to prevent a deadly explosion in CyberVille. |
| 16 | The Magician | The secret of the Phantom's identity is threatened when Graft discovers a link between the previous Phantom and a mysterious world-renowned magician. |
| 17 | Swifter. Higher. Stronger | A Maximum, Inc. nanotechnology experiment transforms a Metropia University student into a star athlete whose superpowers threaten the Phantom's life. |
| 18 | Down the Line | The Phantom receives strange messages from a future Phantom which urge him to violate his Pledge never to kill. |
| 19 | Control Group | The Phantom captures a Blot which has been downloaded with Graft's brain, and learns the shocking secrets of his enemy's origin. |
| 20 | A Boy and His Cat | The Phantom must battle a deadly new Biot force when Maxwell Madison, Jr. becomes trapped in a virtual reality trance. |
Season 2
| # | Episode Title | Description |
|---|---|---|
| 1 | Rite of Passage | Recap of the previous season |
| 2 | Sanctuary | A deadly new enemy hunts the Phantom in the Ghost Jungle as the mysterious Shadow Panther's secret is revealed. |
| 3 | The Ties that Bind | On the eve of CyberVille's completion, Rebecca Madison strikes against Sean One in Space, causing chaos to envelop Metropia. |
| 4 | The Woman in the Moon | In an orbiting space station, the Phantom must team up with an unsuspecting VainGloria to stop Sean One's plot to abandon Earth. |
| 5 | Matter Over Mind | The Phantom discovers the shocking truth of Mr. Cairo's origin in a dangerous race to discover the secret of the Maximum Era. |
| 6 | The Sins of the Fathers, Part I | Kit Walker and Graft learn that the greatest secrets about the Phantom and Maximum, Inc. lie in Africa. |
| 7 | The Sins of the Fathers, Part II | The Phantom faces his greatest challenge to save the world from Maximum, Inc. and discovers a vital clue to his father's fate. |
| 8 | The Sacrifice, Part I | The Phantom returns to his lair to find his father unconscious - dying from the effects of Rebecca's poison. With Mr. Cairo's help, the 23rd Phantom is stabilized in the Medical Facility, but his condition is so precarious he can't be cryogenically frozen again. If the poison's effects can't be reversed quickly, he'll die. |
| 9 | The Sacrifice, Part II | In his fight to save his father, the Phantom realizes the only source of information about the toxic poison is Rebecca herself. |
| 10 | The Second Time Around | The Phantom and Guran stop a robbery in progress. But just as the Phantom's about to collar the criminal in charge, the criminal flashes him a gold coin in which the Good Mark has been engraved. |
| 11 | Rogue | Dr. Jak secretly tracks Pavlova to find out where she goes when she's finished working for him for the day. He discovers that she's helping Heisenberg meet with other Biots to make them self-aware. |
| 32 | Moments Of Truth | While working together to shut down a Maximum smuggling operation, the Phantom is surprised to discover that Sparks' knowledge of the world has considerable gaps. |
| 33 | The Furies | When Rebecca catches Gorda "romancing" Max Sr., she comes up with a plan to end their partnership, once and for all, by getting word to the Phantom of Gorda's upcoming criminal activities. |
| 34 | The Whole Truth | Rebecca and Gorda join forces and launch a full scale assault on the Enforcer Headquarters. The plan is to gain control of the city's computer systems and to once and for all find the secret location of the Phantom's hideout. |
Trivia
- In episode 1 when Professor Archer is trying to remember the name of The Phantom, he mentions "the Grey Ghost." This was originally the name Lee Flak gave to the character upon creation, but later changed it to The Phantom. It also references the original costume colour Falk envisioned which was also going to be grey. Early strips even reference this.
- Kit wearing a hat and trenchcoat when surveying the streets is directly from the Phantom strips. He would use the alias "Mr. Walker" when in this guise. In Lee Falk's original strip there was a jungle legend that went along with this; "Sometimes The Phantom leaves the jungle and walks the streets as an ordinary man. This is one of those times."
- Sagan's dog partner, DV-L, is a play on the name "Devil," the Phantom's pet wolf on the comic strip.
- The Good Mark shown in Phantom 2040 is different to that shown in the comic strip. In the episode The Good Mark, the ring is depicted as having two crossed sabres as its design. The official design from the strip is four sabres in silhouette, their points touching with their hilts pointing outward to form a cross. Because of this, before the mark was fully explained in the strip people thought the mark was four Ps.
- The Triads in the series look nothing like their videogame counterparts. In the game they are all said to be clones of the same woman, whereas in the series they are individual people mentally connected and sharing one mind.
- In the series Sean One is blonde. In the video game, he has dark hair.
- The Magician in the episode of the same name, Steele, is a reference to Mandrake the Magician, another comic strip character created by Lee Falk before The Phantom. The Phantom and Mandrake crossed paths several times in the comic strip and are known to be friends. The 27th Phantom and Mandrake also appeared together in Defenders of the Earth. Voice actor Peter Renaday, who voiced Mandrake in Defenders of the Earth, also voiced Steele in 2040.